Who-doo Voodoo
Alone the Serpent will stand. Pround before gates of trusted acolytes, her divine judgement bringing down her enemies in shining onslaught.
Who-doo Voodoo is the second Expedition in which the Explorers will be going on. Moving away from the Titan artifacts and into the realms of the unknown dark magic which is voodoo, the Expedition will be searching the South of both Kalimdor and the Eastern Kingdom for the Serpent Statue of Hethiss,the Serpent Loa primal god of the Trolls.
The statue is said to possess some of Hethiss spirit, much like her most trusted follower High Priest Venoxis in Zul'farrak. The Statue when fully formed has been believed to cast the darkest of magic and cause those targetted to go blind, causing panic in the ranks of the enemies and an advantage to the user.
From different sources, being both theroyists, parchment and the archives of the Explorers Halls. The Explorers Expedition are on a hunt for this valuable artifact, before either the dim-witted jungle trolls realise what they have or the Horde begin to work it all out.
The Who-doo Voodoo Expedition is broken down into three seperate sections:
Part One - Search in Kalimdor
The search begins on checking the Sand Trolls of Tanaris and they recent pilgrimages to Un'goro. During these pilgrimages the sand trolls have been noted to bring back crystals from the jungle floor. All of numerous colours. Travellers have noted seeing these same crystals being used to raise dead trolls, to place hexxes on people and as a gift to <name>
The Expedition will be going forth to collect crystals samples and hand them over to the Kirin Tor and the Expeditions crack team of technophilics, to find the 'mystical' properties of these crystals and find out what they once where used for.
Part Two - Rumble in the Jungle
Once the results are in and the group are fresh, the Expedition heads to Booty Bay. From here they will be looking through the southern trolls, searching for more clues, ruins or items. They will be searching the the numerous Bloodsail pirates dens, for any thing that may have been looted or taken from any of the near by ruins.
To avoid any conflict with the Horde base-camp there, the Expedition will be avoiding crossing the river.
Part Three - Hethiss Havoc
The Final part of the Expedition's search for the Trolls item will lead them to the North of Stranglethorn Vale, into the ruins of the Bloodscalps. Here the forming of the statue will begin. Numerous Bloodscalps carry around their necks shards of the very statue, as a sign of importance amongst the tribe. The Shards will have to be collected and magical fused together to form segiments of the Serpent, then once enough segiments have been collected the statue will be made.
From here the Expedition can examine it, hand it over to the right authorities and keep it out of the enemies hands, those who wish to use it against them.
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I have a few Herald members attending, thus I thought I best post it here.